Heuristic Evaluation of a VR Team Training System for Combat Medics
A systematic heuristic evaluation of an immersive VR environment built to train and study how combat medic teams coordinate — part of my PhD research at the ASU Systems Psychology Lab.
Goal
Build a VR environment that supports team dynamics and improve its usability before scaling training — so interface friction doesn't contaminate what we're actually trying to measure: coordination.
What I did
- Heuristic evaluation across 7 dimensions, with 4 reviewers rating severity 0–4 and reconciling scores.
- Categorized usability issues by priority to inform the next phase of evaluation and data collection.
- Supports a Team Dynamics Measurement Framework within a Synthetic Training Environment.